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Brothers In Arms - D-day (u) Psp Iso Download

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Brothers in Arms: D-Day
03-03-2013, 08:50 AM (This post was last modified: 05-19-2015 11:10 AM by vnctdj.)
Brothers in Arms: D-Day
using v0.6-879-g01b6fb9
can pass Ubisoft logo and sound working,
just got blank screen after gearbox logo.

Attached File(s)Thumbnail(s)
LWW
320x480 3.2'
1ghz
armv7 adreno 205

Free Download Brothers in Arms: D-Day PSP GAME Download Brothers in Arms: D-Day PSP GAME. Brothers in Arms: D-Day takes the player through the Normandy campaign and like its predecessors follows Sgt. Matthew Baker and Cpl. Mass storage controller driver windows 10 dell latitude e5520. (later Sgt.) Joe Hartstock through actual missions that took place in Normandy during June 1944 from the June 6th airborne invasion to St Sauveur-le-Vicomte. Aug 18, 2012 - PSP Game Name: Brothers in Arms D-Day Region: USA Language: English Patched / Fixed: Yes Tested on CFW: All CFW. Brothers in Arms.

03-16-2013, 08:35 AM (This post was last modified: 03-16-2013 08:46 AM by rasyid.)
RE: [win] [pre 0.8] Brothers in Arms D Day
v0.7-110-ge20e5f4
now can run in menu, blank after start game
log:
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: UtilBlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: UtilBlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: HLEsceKernelThread.cpp:1505 276 = sceKernelCreateThread(name='user_main', entry=0881b4e8, prio=60, stacksize=307200)
42:19:335 root I[HLE]: HLEsceKernelThread.cpp:1541 sceKernelStartThread(thread=276, argSize=41, argPtr= 09fffd00 )
42:19:335 root I[HLE]: HLEsceKernelThread.cpp:1622 __KernelReturnFromThread : root
42:19:335 user_main I[HLE]: UtilBlockAllocator.cpp:310 -----------
42:19:335 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08e02d00 - 09f74c00 size 01171f00 taken=1 tag=UserSbrk
42:19:335 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f74c00 - 09fb4c00 size 00040000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fb4c00 - 09fffc00 size 0004b000 taken=1 tag=stack/user_main
42:19:335 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
42:19:350 user_main I[HLE]: HLEsceKernelThread.cpp:1505 278 = sceKernelCreateThread(name='ExitCallbackThread', entry=0881b180, prio=10, stacksize=1024)
42:19:350 user_main I[HLE]: HLEsceKernelThread.cpp:1541 sceKernelStartThread(thread=278, argSize=0, argPtr= 00000000 )
42:19:352 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 0
42:19:872 idle0 E[HLE]: c:buildagentworkacf56f986e98e7c9corehlesceKernel.h:368 Kernel: Bad object handle 0 (00000000)
42:19:872 idle0 E[HLE]: c:buildagentworkacf56f986e98e7c9corehlesceKernel.h:368 Kernel: Bad object handle 0 (00000000)
LWW
320x480 3.2'
1ghz
armv7 adreno 205

Playstation Portable (PSP) ( Download Emulator ); File Name Brothers in Arms - D-Day (USA) (PSP) (PSN).7z; File Size: 889 mb; Year: 0; Region: Unknown. Brothers in Arms: D-Day APK + ISO PSP is a Popular Android Game and people want to get it on their android phones and tables for Free. So here is the download link. The PSP version of Brothers in Arms combines the games Brothers in Arms: Road to Hill 30 and Brothers in Arms: Earned in Blood. A squad based first person shooter set during WWII. Picktorrent: brothers in arms psp game - Free Search and Download Torrents at search engine. Download Music, TV Shows, Movies, Anime, Software and more.

04-08-2013, 09:39 AM (This post was last modified: 04-08-2013 09:40 AM by BlackDaemon.)
RE: [win] [pre 0.8] Brothers in Arms D Day
This game using external executables:
- PSP_GAME/USRDIR/SYSTEM/BIAOFF.PRX
- PSP_GAME/USRDIR/SYSTEM/BIAON.PRX
For testing purposes i replaced them with cube sample, and after starting new game cube was loaded successfully.
Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86
Post: #4
RE: Brothers in Arms D Day
any news?
*updating compatibility list.
Phone: Xiaomi Redmi Note 6 Pro
PC: Intel Core i5 3470 3.2GHz/8GB DDR3 1600MHz/NVIDIA GTX 660 2GB GDDR5 192-bit/Windows 10 Pro x64
12-07-2013, 10:21 AM (This post was last modified: 12-07-2013 07:48 PM by TheDax.)
RE: Brothers in Arms D Day
0.9.5-850-g0bdf17b x64
Black screen
log
14:45:733 EmuThread.cpp:113 I[BOOT]: Done.
14:45:734 Config.cpp:654 I[LOAD]: Version check: Already up to date, erasing any upgrade message
14:50:529 EmuScreen.cpp:69 I[BOOT]: Starting up hardware.
14:50:529 System.cpp:290 I[BOOT]: PPSSPP v0.9.5-850-g0bdf17b
14:50:530 MemMap.cpp:99 I[MM]: Memory system initialized. RAM at 0000000011210000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
14:50:552 Loaders.cpp:176 I[LOAD]: Identifying file..
14:50:552 PSPLoaders.cpp:123 I[LOAD]: ULES00608 : Brothers in Arms D-Day
14:50:553 PSPLoaders.cpp:194 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN..
14:50:553 HLEsceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
14:50:553 HLEsceIo.cpp:444 I[IO]: Starting up I/O..
14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:ppssppmemstick/
14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:ppssppmemstick/
14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:ppssppflash0/
14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:ppssppflash0/
14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:ppssppmemstick/PSPPPSSPP_STATE
14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:ppssppmemstick/PSPPPSSPP_STATE
14:50:598 HLEsceKernel.cpp:142 I[KERNEL]: Kernel initialized.
14:50:643 HLEsceKernelModule.cpp:697 I[MODULE]: Decrypting ~PSP file
14:50:805 C:BuildAgentworkacf56f986e98e7c9Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 00000000183C0040
14:50:810 UtilBlockAllocator.cpp:379 I[HLE]: -----------
14:50:810 UtilBlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:50:810 UtilBlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:50:810 UtilBlockAllocator.cpp:383 I[HLE]: Block: 08e2c300 - 0c000000 size 031d3d00 taken=0 tag=(untitled)
14:50:818 ELFElfReader.cpp:547 N[LOAD]: ELF loading completed successfully.
14:50:927 HLEsceKernelModule.cpp:805 I[LOAD]: Module bia: 08dca730 08ce8018 08ce8030
14:50:928 HLEsceKernelModule.cpp:999 I[LOAD]: Exporting ent 0 named bia, 3 funcs, 3 vars, resident 08ce8424
14:50:929 HLEsceKernelModule.cpp:1284 I[LOAD]: Module entry: 088040b0
14:51:122 root N[BOOT]: EmuScreen.cpp:112 Loading C:/ppsspp//Brothers In Arms D Day.iso..
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:123 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:123 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:123 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52297728 (031e0000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52297728 (031e0000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52264960 (031d8000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247552 (031d3c00) bytes of contiguous memory
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:126 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:126 root I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:126 root E[HLE]: UtilBlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:126 root I[KERNEL]: HLEsceKernelThread.cpp:2111 352=sceKernelCreateThread(name=user_main, entry=0881b408, prio=60, stacksize=307200)
14:51:126 root I[KERNEL]: HLEsceKernelThread.cpp:2162 sceKernelStartThread(thread=352, argSize=33, argPtr=0bfffed0)
14:51:126 root I[KERNEL]: HLEsceKernelThread.cpp:2242 __KernelReturnFromThread: 0
14:51:126 user_main I[HLE]: UtilBlockAllocator.cpp:379 -----------
14:51:126 user_main I[HLE]: UtilBlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:126 user_main I[HLE]: UtilBlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:126 user_main I[HLE]: UtilBlockAllocator.cpp:383 Block: 08e2c300 - 0bf35800 size 03109500 taken=1 tag=UserSbrk
14:51:126 user_main I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bf35800 - 0bfb4c00 size 0007f400 taken=0 tag=(untitled)
14:51:126 user_main I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfb4c00 - 0bfffc00 size 0004b000 taken=1 tag=stack/user_main
14:51:126 user_main I[HLE]: UtilBlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
14:51:143 user_main I[KERNEL]: HLEsceKernelThread.cpp:2111 354=sceKernelCreateThread(name=ExitCallbackThread, entry=0881af20, prio=10, stacksize=1024)
14:51:143 user_main I[KERNEL]: HLEsceKernelThread.cpp:2162 sceKernelStartThread(thread=354, argSize=0, argPtr=00000000)
19:09:536 idle0 I[LOAD]: Config.cpp:599 Config saved: C:ppssppmemstick/PSP/SYSTEM/ppsspp.ini
19:09:537 idle0 I[LOAD]: Config.cpp:611 Controller config saved: C:ppssppmemstick/PSP/SYSTEM/controls.ini
19:09:575 idle0 I[LOAD]: Config.cpp:599 Config saved: C:ppssppmemstick/PSP/SYSTEM/ppsspp.ini
19:09:575 idle0 I[LOAD]: Config.cpp:611 Controller config saved: C:ppssppmemstick/PSP/SYSTEM/controls.ini

Mod edit: Enclosed the huge log in code tags.
03-29-2014, 11:12 PM (This post was last modified: 03-29-2014 11:23 PM by The Phoenix.)
RE: Brothers in Arms D Day
Update: Good News, this game now works on Windows 7 (x86)
Used: PPSSPP v0.9.8-189-g58237d9 - ULUS10193 Game.
I tested the Story & Skimish modes, and can report no problems, it seems to be able to save your game okay.
Graphics look fine, the audio is great also, music & sound effects Etc.
To a Mod, please move game to Playable please.
Brothers In Arms - D-day (u) Psp Iso Download
Post: #7
RE: Brothers in Arms D Day
Moved
♦ Intel Core i7-6700HQ 16 GB RAM NVIDIA GeForce GTX 960M Debian Testing
♦ Intel Core i7-2630QM 4 GB RAM NVIDIA GeForce GT 540M Debian Testing
♦ PSP-3004 6.60 PRO-C2
03-30-2014, 05:01 AM (This post was last modified: 03-30-2014 05:03 AM by StoneCold.)
RE: Brothers in Arms D Day
For some reason on my computer, during the loading screen it goes like till 99% and then it just freezes there (not a hard freeze, I can still press Esc to go back to PPSSPP's menu) when the PSP model is set to 2000/3000. When I set it to PSP 1000 it loads quickly, but the game is in slow motion. I get this with both the x86 and x64 versions of the PPSSPP v0.9.8-189-g58237d9 build, same goes for the official and latest 0.9.8 build as well. The Phoenix, what settings are you using if you don't mind sharing them please ?
Post: #9
RE: Brothers in Arms D Day
Here are my settings that I find run the game best......
Postprocessing shader set to: Spline36 Upscaler.
If the speed is not good enough for you, activate alternate speed during gameplay to increase the overall speed.
To improve graphics to top notch, change to Non-Buffered Rendering, Only one problem with this is Tactical view (Pressing Select), doesn't display correctly in this view.
Post: #10
Brothers in Arms - D-Day
I read the other topic about this game and it seems like it is working on Windows 7. However, I couldn't get this game to work on my laptop. All I got is a black screen when I loaded this game. I tried both USA and EUR versions but same result.
Title: Brothers in Arms - D-Day
Genre: Action, First-Person Shooter
Region (US, EU, JP): US and EU
Format (ISO, CSO, EBOOT): ISO
OS: Windows 8.1 64bit.
Compatability (Intro, Menus, Ingame, Playable, Perfect): Not intro yet
Logs: (attachment)
I use PPSSPP 0.9.8

Attached File(s)Thumbnail(s)
Post: #11
RE: Brothers in Arms D Day
Merged.
♦ Intel Core i7-6700HQ 16 GB RAM NVIDIA GeForce GTX 960M Debian Testing
♦ Intel Core i7-2630QM 4 GB RAM NVIDIA GeForce GT 540M Debian Testing
♦ PSP-3004 6.60 PRO-C2
Post: #12
Bug, need help
Hello,
I use ppsspp since 2 mounths without problem. But today, when I tryied to play brothers in arms : d-day, The game freeze after Gearbox announce.
How can I fix it ?
Thanks you ,
YpoX
Post: #13
RE: Brothers in Arms: D-Day
Merged.
♦ Intel Core i7-6700HQ 16 GB RAM NVIDIA GeForce GTX 960M Debian Testing
♦ Intel Core i7-2630QM 4 GB RAM NVIDIA GeForce GT 540M Debian Testing
♦ PSP-3004 6.60 PRO-C2
Post: #14
RE: Brothers in Arms: D-Day
For all of you out there that had problems with running BiA (crashing after Gearbox logo) just set the psp model to 1000 and turn off fast mem, and that should do the trick, also the game feels like it is running slower than on psp, it' like it is running in sort of a slow motion, yet the framerate counter says it is 60fps.. weird.
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Brothers in Arms D Day psp iso cso apk android for ppsspp free download working on mobile and pc,Brothers In arms D-Day brings players the fine of the Brothers In palms franchise in a hand held gaming machine. Gamers will enjoy D-Day as a Screaming Eagle with greater strategies and motion distinctive to the PSP device.

Now gamers can surprise the enemy for the closing gain in firefights, main a fireplace team for the duration of the complete Normandy marketing campaign. For the first time, players may also be capable of lead a bazooka team, order their squad on an MG42, or hearth mortar rounds. An improved co-op mode (Skirmish) gives gamers a 12-venture campaign.

Particular gameplay sequences designed especially for the on-the-move nature of handheld gaming with all-new controls particular to the PSP system
New teammate talents, progressed enemy A.I., new guns and destroyable cover make their manner to the hand held
Storyline unique to PSP: Play as Baker as you make your way to Carentan and as Hartsock as you head towards St. Sauveur, encompassing the entire Normandy marketing campaign
Play with a chum over ad hoc (wireless) thru 12 distinctive Skirmish missions in 4 specific sport modes through the co-op campaign

Brothers in Arms D Day PSP ISO

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Release Date: December 5, 2006
MSRP: 29.99 USD
M for Mature: Blood and Gore, Strong Language, Violence
Genre: First-Person Shooter
Publisher: Ubisoft
Developers: Ubisoft Shanghai, Gearbox Software
Supported Functions
Number Of Players: 1-2
Memory Card
Local – Co-Op # of Players
Multi-cartridge Multiplayer

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